Computational Geometry Modeling of the Neolithic Circular Ditch in Vino ?, Prague
This tutorial is a follow-up to a recent post by the author herself about archeoastronomical modeling of Central European Neolithic Circular Ditches [1], or roundels, with Wolfram 3D graphical primitives. Here, the focus will be instead on the use of mesh-based primitives from computational (…)
Article mis en ligne le 15 mai 2026